submitting an app to the App Store can still be a roll of
the dice in Apple App store. If you've ever had an iOS app bounced from Apple's
App Store, What'll get flagged now?
Apple has compiled the most frequent reasons why submitted
apps don't pass muster. And, also these parameters aren’t difficult to deal
with because they're the least ambiguous. Sao, lets start with the few most
suspicious ones.
Bugginess is a
big reason for app rejections as it fails to comply with Apple's Developer
Program License Agreement. 6% of apps have a "complex or less than very
good" user interface which could mean that the interface is too cramped or
not finger-friendly. The company itself provides many UI explainers to
developers, plus reasoning them why to throw out your app even if it's
otherwise useful.
Another most frequent reason for rejection from Apple's
graph is that "Incomplete
Information". This includes
·
providing demo account credentials for apps that
require an account,
·
failing to explain any special settings needed
for evaluation, and
·
Not providing an accompanying demo video for
apps that only work under specific circumstances.
In precise, it is must to inform the company what it needs
to know to evaluate your app as they aren’t ready to spend extra time to do
research if your app isn't self-explanatory.
Beside all these, the good news is that the new operating
system brings quite a few improvements targeted specifically at third-party
developers which includes: support for Extensions that facilitate inter-app communication and Continuity
features that will allow iOS and OS X Yosemite apps to pass data back and
forth. iOS 8 even incorporates a new programming language- the Apple-made Swift
so as to faciliatate more flexibilty amidst developers- the biggest overhaul
yet.

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